![]() You have disadvantage on Dexterity saving throws.Creatures more than 5 feet from you have disadvantage on their Attack rolls against you.Creatures within 5 feet of you have advantage on their Attack rolls against you.You can spend half of your movement speed to stand up and end this condition.Your movement requires 1 additional foot of movement speed for each foot of movement (essentially half speed).You have disadvantage on Ability checks.You physically turn to stone, and your weight is multiplied by 10.Attacks against you automatically result in critical hits if the attacker is within 5 feet of you.You automatically fail Strength and Dexterity saving throws.You’re incapacitated (see incapacitated).Attack rolls made against you have disadvantage. ![]()
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